using System; using System.Collections.Generic; namespace Unity.PerformanceTesting.Data { /// /// Represents a performance test result. /// [Serializable] public class PerformanceTestResult { /// /// Full test name. /// [RequiredMember] public string Name; /// /// Test script name. /// [RequiredMember] public string ClassName; /// /// Test method name. /// [RequiredMember] public string MethodName; /// /// Test version. /// [RequiredMember] public string Version; /// /// Categories. /// [RequiredMember] public List Categories = new List(); /// /// Groups of performance samples. /// [RequiredMember] public List SampleGroups = new List(); } }