using System;
using System.Collections.Generic;
namespace Unity.PerformanceTesting.Data
{
///
/// Represents a performance test result.
///
[Serializable]
public class PerformanceTestResult
{
///
/// Full test name.
///
[RequiredMember] public string Name;
///
/// Test script name.
///
[RequiredMember] public string ClassName;
///
/// Test method name.
///
[RequiredMember] public string MethodName;
///
/// Test version.
///
[RequiredMember] public string Version;
///
/// Categories.
///
[RequiredMember] public List Categories = new List();
///
/// Groups of performance samples.
///
[RequiredMember] public List SampleGroups = new List();
}
}