#if PPV2_EXISTS using System; using BIRPToURPConversionExtensions; using UnityEditor; using UnityEngine.Rendering; using BIRPRendering = UnityEngine.Rendering.PostProcessing; using URPRendering = UnityEngine.Rendering.Universal; namespace UnityEditor.Rendering.Universal { public class GrainConverter : PostProcessEffectSettingsConverter { protected override Type OldSettingsType { get; } = typeof(BIRPRendering.Grain); protected override void ConvertToTarget(BIRPRendering.PostProcessEffectSettings oldSettings, VolumeProfile targetProfile) { var oldGrain = oldSettings as BIRPRendering.Grain; var newVolumeComponent = AddVolumeComponentToAsset(targetProfile); newVolumeComponent.active = oldGrain.active; oldGrain.intensity.Convert(newVolumeComponent.intensity, enabledState: oldGrain.enabled); oldGrain.lumContrib.Convert(newVolumeComponent.response); newVolumeComponent.type.overrideState = oldGrain.size.overrideState; if (oldGrain.size.value > 1.5f) newVolumeComponent.type.value = URPRendering.FilmGrainLookup.Medium3; else if (oldGrain.size.value > 1.25f) newVolumeComponent.type.value = URPRendering.FilmGrainLookup.Medium2; else if (oldGrain.size.value > 0.7f) newVolumeComponent.type.value = URPRendering.FilmGrainLookup.Thin2; else newVolumeComponent.type.value = URPRendering.FilmGrainLookup.Thin1; // TODO: No clear conversions for these? // oldGrain.colored } } } #endif