using System; using UnityEngine; using PlasticGui; using Unity.PlasticSCM.Editor.UI; namespace Unity.PlasticSCM.Editor { internal static class BuildGetEventExtraInfoFunction { internal static Func ForPingEvent() { return () => { return GetScreenResolution() + GetUnityEditorVersion() + GetUnityPluginVersion() + GetPingEventExtraInfo.GetChangelistsEnabled( PlasticGuiConfig.Get().Configuration); }; } static string GetScreenResolution() { string resolution = null; GUIActionRunner.RunGUIAction(delegate { resolution = ScreenResolution.Get(); }); if (resolution == null) return string.Empty; return string.Format(":screenresolution={0}", resolution); } static string GetUnityEditorVersion() { string unityEditorVersion = Application.unityVersion; if (string.IsNullOrEmpty(unityEditorVersion)) return string.Empty; return string.Format(":unityEditorVersion={0}", unityEditorVersion); } static string GetUnityPluginVersion() { string unityPluginVersion = UVCPackageVersion.Value; if (string.IsNullOrEmpty(unityPluginVersion)) return string.Empty; return string.Format(":unityPluginVersion={0}", unityPluginVersion); } } }