using System;
namespace UnityEditor.TestTools
{
///
/// An interface for a callback modifying the when building a player for running tests in the runtime.
///
public interface ITestPlayerBuildModifier
{
///
/// A callback to modify the when building a player for test run. Return the modified version of the provided build options.
///
/// The unmodified BuildPlayerOptions.
/// The modified BuildPlayerOptions.
BuildPlayerOptions ModifyOptions(BuildPlayerOptions playerOptions);
}
}