using System.Reflection; using System.Runtime.CompilerServices; [assembly: AssemblyTitle("Unity.PerformanceTesting")] [assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")] [assembly: InternalsVisibleTo("Unity.PerformanceTesting.Tests.Runtime")] [assembly: InternalsVisibleTo("Unity.GraphTools.Foundation.Testing.Editor")] [assembly: AssemblyVersion("3.0.0")]