{ "name": "com.unity.mathematics", "displayName": "Mathematics", "version": "1.3.2", "unity": "2021.3", "description": "Unity's C# SIMD math library providing vector types and math functions with a shader like syntax.", "keywords": [ "unity" ], "dependencies": {}, "_upm": { "changelog": "### Fixed\n* Fixed `math.hash` crash when using IL2CPP builds on Arm 32 bit devices.\n* Fixed obsolete method usage warnings for `MatrixDrawer.CanCacheInspectorGUI` and `PrimitiveVectorDrawer.CanCacheInspectorGUI` in UNITY_2023_2_OR_NEWER.\n* Updated minimum editor version to 2021.3" }, "upmCi": { "footprint": "b042b81635a78aedbbb0caa0956e24bc5f8fa91a" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.mathematics@1.3/manual/index.html", "repository": { "url": "https://github.com/Unity-Technologies/Unity.Mathematics.git", "type": "git", "revision": "1695a8503482a3131be78cc26308a93f82c05b04" }, "_fingerprint": "8017b507cc74bf0a1dd14b18aa860569f807314d" }