UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Enumerations/StructFieldOptions.cs

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2024-10-27 10:53:47 +03:00
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum StructFieldOptions
{
Static = 0,
Optional = 1 << 0,
Generated = 1 << 1
}
}