UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Enumerations/RenderQueue.cs

13 lines
194 B
C#
Raw Normal View History

2024-10-27 10:53:47 +03:00
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum RenderQueue
{
Background,
Geometry,
Transparent,
Overlay,
AlphaTest
}
}