UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Enumerations/KeywordDefinition.cs

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2024-10-27 10:53:47 +03:00
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum KeywordDefinition
{
ShaderFeature, // adds #pragma shaderfeature for the keyword
MultiCompile, // adds #pragma multicompile for the keyword
Predefined // does not add ShaderFeature or MultiCompile pragmas, and is forced to be !exposed
}
}