UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Data/FieldDependency.cs

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2024-10-27 10:53:47 +03:00
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal struct FieldDependency
{
public FieldDescriptor field;
public FieldDescriptor dependsOn;
public FieldDependency(FieldDescriptor field, FieldDescriptor dependsOn)
{
this.field = field;
this.dependsOn = dependsOn;
}
}
}