UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/GUI/TestAssets/IFolderPathTestCompilationContextProvider.cs

21 lines
694 B
C#
Raw Normal View History

2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
{
/// <summary>
/// Provides Test Script compilation context associated with project folder paths.
/// </summary>
internal interface IFolderPathTestCompilationContextProvider
{
/// <summary>
/// Checks if the provided folder path belongs to a Custom Test Assembly.
/// </summary>
bool FolderPathBelongsToCustomTestAssembly(string folderPath);
/// <summary>
/// Checks if the provided folder path belongs to an assembly capable of compiling Test Scripts.
/// </summary>
bool TestScriptWillCompileInFolderPath(string folderPath);
}
}