UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Implementation/HasDependenciesAttribute.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class)]
class HasDependenciesAttribute : Attribute
{
public HasDependenciesAttribute(Type minimalType)
{
this.minimalType = minimalType;
}
public Type minimalType { get; }
}
}