UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/ShaderLibrary/Unity.RenderPipelines.Universal.ShaderLibrary.asmdef

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{
"name": "Unity.RenderPipeline.Universal.ShaderLibrary",
"references": [
"GUID:df380645f10b7bc4b97d4f5eb6303d95"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": []
}