UnityGame/Library/PackageCache/com.unity.render-pipelines.core/Runtime/RenderGraph/RenderGraphProfileId.cs

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2024-10-27 10:53:47 +03:00
using UnityEngine.Rendering;
namespace UnityEngine.Rendering.RenderGraphModule
{
internal enum RenderGraphProfileId
{
CompileRenderGraph,
ExecuteRenderGraph,
ComputeHashRenderGraph,
}
}