UnityGame/Library/PackageCache/com.unity.multiplayer.center/Editor/Analytics/OnboardingSectionAnalyticsProvider.cs

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2024-10-27 10:53:47 +03:00
using System;
using Unity.Multiplayer.Center.Common.Analytics;
using UnityEngine;
namespace Unity.Multiplayer.Center.Analytics
{
/// <summary>
/// The concrete implementation of the IOnboardingSectionAnalyticsProvider interface.
/// It shall be created by the GettingStarted tab with the knowledge of the target package and the section id
/// provided by the attribute of the onboarding section, so that the section implementer does not have to worry
/// about it.
/// </summary>
internal class OnboardingSectionAnalyticsProvider : IOnboardingSectionAnalyticsProvider
{
readonly IMultiplayerCenterAnalytics m_Analytics;
readonly string m_TargetPackageId;
readonly string m_SectionId;
public OnboardingSectionAnalyticsProvider(IMultiplayerCenterAnalytics analytics, string targetPackageId, string sectionId)
{
Debug.Assert(analytics != null);
m_Analytics = analytics;
m_TargetPackageId = targetPackageId;
m_SectionId = sectionId;
}
public void SendInteractionEvent(InteractionDataType type, string displayName)
{
m_Analytics.SendGettingStartedInteractionEvent(m_TargetPackageId, m_SectionId, type, displayName);
}
}
}