106 lines
3.9 KiB
C#
106 lines
3.9 KiB
C#
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using NUnit.Framework;
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using Unity.Burst;
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using Unity.Jobs.LowLevel.Unsafe;
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namespace Unity.Collections.Tests
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{
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// If ENABLE_UNITY_COLLECTIONS_CHECKS is not defined we will ignore the test
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// When using this attribute, consider it to logically AND with any other TestRequiresxxxx attrubute
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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internal class TestRequiresCollectionChecks : System.Attribute
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{
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public TestRequiresCollectionChecks(string msg = null) { }
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}
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#else
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internal class TestRequiresCollectionChecks : IgnoreAttribute
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{
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public TestRequiresCollectionChecks(string msg = null) : base($"Test requires ENABLE_UNITY_COLLECTION_CHECKS which is not defined{(msg == null ? "." : $": {msg}")}") { }
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}
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#endif
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// If ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEBUG is not defined we will ignore the test
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// conversely if either of them are defined the test will be run.
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// When using this attribute, consider it to logically AND with any other TestRequiresxxxx attrubute
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#if ENABLE_UNITY_COLLECTIONS_CHECKS || UNITY_DOTS_DEBUG
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internal class TestRequiresDotsDebugOrCollectionChecks : System.Attribute
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{
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public TestRequiresDotsDebugOrCollectionChecks(string msg = null) { }
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}
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#else
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internal class TestRequiresDotsDebugOrCollectionChecks : IgnoreAttribute
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{
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public TestRequiresDotsDebugOrCollectionChecks(string msg = null) : base($"Test requires UNITY_DOTS_DEBUG || ENABLE_UNITY_COLLECTION_CHECKS which neither are defined{(msg == null ? "." : $": {msg}")}") { }
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}
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#endif
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internal class CollectionsTestCommonBase
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{
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AllocatorHelper<RewindableAllocator> rwdAllocatorHelper;
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protected AllocatorHelper<RewindableAllocator> CommonRwdAllocatorHelper => rwdAllocatorHelper;
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protected ref RewindableAllocator CommonRwdAllocator => ref rwdAllocatorHelper.Allocator;
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[SetUp]
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public virtual void Setup()
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{
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}
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[OneTimeSetUp]
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public void OneTimeSetup()
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{
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rwdAllocatorHelper = new AllocatorHelper<RewindableAllocator>(Allocator.Persistent);
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CommonRwdAllocator.Initialize(128 * 1024, true);
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}
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[OneTimeTearDown]
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public void OneTimeTearDown()
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{
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CommonRwdAllocator.Dispose();
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rwdAllocatorHelper.Dispose();
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}
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[TearDown]
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public virtual void TearDown()
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{
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CommonRwdAllocator.Rewind();
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// This is test only behavior for determinism. Rewind twice such that all
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// tests start with an allocator containing only one memory block.
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CommonRwdAllocator.Rewind();
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}
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}
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/// <summary>
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/// Collections test fixture to do setup and teardown.
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/// </summary>
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/// <remarks>
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/// Jobs debugger and safety checks should always be enabled when running collections tests. This fixture verifies
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/// those are enabled to prevent crashing the editor.
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/// </remarks>
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internal abstract class CollectionsTestFixture : CollectionsTestCommonBase
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{
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static string SafetyChecksMenu = "Jobs > Burst > Safety Checks";
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private bool JobsDebuggerWasEnabled;
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[SetUp]
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public override void Setup()
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{
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base.Setup();
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// Many ECS tests will only pass if the Jobs Debugger enabled;
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// force it enabled for all tests, and restore the original value at teardown.
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JobsDebuggerWasEnabled = JobsUtility.JobDebuggerEnabled;
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JobsUtility.JobDebuggerEnabled = true;
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Assert.IsTrue(BurstCompiler.Options.EnableBurstSafetyChecks, $"Collections tests must have Burst safety checks enabled! To enable, go to {SafetyChecksMenu}");
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}
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[TearDown]
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public override void TearDown()
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{
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JobsUtility.JobDebuggerEnabled = JobsDebuggerWasEnabled;
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base.TearDown();
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}
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}
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}
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