UnityGame/Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.State/Transitions/TriggerStateTransitionWidget.cs

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2024-10-27 10:53:47 +03:00
namespace Unity.VisualScripting
{
[Widget(typeof(TriggerStateTransition))]
public sealed class TriggerStateTransitionWidget : UnitWidget<TriggerStateTransition>
{
public TriggerStateTransitionWidget(FlowCanvas canvas, TriggerStateTransition unit) : base(canvas, unit) { }
protected override NodeColorMix baseColor => NodeColorMix.TealReadable;
}
}