UnityGame/Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.State/Plugin/BoltStateManifest.cs

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2024-10-27 10:53:47 +03:00
namespace Unity.VisualScripting
{
[Plugin(BoltState.ID)]
public sealed class BoltStateManifest : PluginManifest
{
private BoltStateManifest(BoltState plugin) : base(plugin) { }
public override string name => "Visual Scripting State";
public override string author => "";
public override string description => "State-machine based visual scripting.";
public override SemanticVersion version => PackageVersionUtility.version;
}
}