UnityGame/Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Flow/Connections/UnitConnectionStyles.cs

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2024-10-27 10:53:47 +03:00
using UnityEngine;
namespace Unity.VisualScripting
{
public static class UnitConnectionStyles
{
public static readonly Color activeColor = new Color(0.37f, 0.66f, 0.95f);
public static readonly Color highlightColor = new Color(1, 0.95f, 0f);
public static readonly Color invalidColor = new Color(1, 0, 0);
public static readonly Color disconnectColor = new Color(0.95f, 0.1f, 0.1f);
public static readonly float minBend = 15;
public static readonly float relativeBend = 1 / 4f;
}
}