UnityGame/Library/PackageCache/com.unity.timeline/Editor/Utilities/Scopes/GUIGroupScope.cs

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2024-10-27 10:53:47 +03:00
using System;
using UnityEngine;
namespace UnityEditor
{
struct GUIGroupScope : IDisposable
{
public GUIGroupScope(Rect position)
{
GUI.BeginGroup(position);
}
public void Dispose()
{
GUI.EndGroup();
}
}
}