UnityGame/Library/PackageCache/com.unity.timeline/Editor/Audio/AudioClipPropertiesDrawer.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Globalization;
using System.Linq;
using System.Text;
using JetBrains.Annotations;
using UnityEditor;
using UnityEditor.Timeline;
#if !UNITY_2020_2_OR_NEWER
using L10n = UnityEditor.Timeline.L10n;
#endif
namespace UnityEngine.Timeline
{
[CustomPropertyDrawer(typeof(AudioClipProperties))]
class AudioClipPropertiesDrawer : PropertyDrawer
{
[UsedImplicitly] // Also used by tests
internal static class Styles
{
public const string VolumeControl = "AudioClipPropertiesDrawer.volume";
const string k_Indent = " ";
public const string valuesFormatter = "0.###";
public static string mixedPropertiesInfo = L10n.Tr("The final {3} is {0}\n") +
L10n.Tr("Calculated from:\n") +
k_Indent + L10n.Tr("Clip: {1}\n") +
k_Indent + L10n.Tr("Track: {2}");
public static string audioSourceContribution = k_Indent + L10n.Tr("AudioSource: {0}");
}
static StringBuilder s_MixInfoBuilder = new StringBuilder();
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
var volumeProp = property.FindPropertyRelative("volume");
GUI.SetNextControlName(Styles.VolumeControl);
EditorGUI.Slider(position, volumeProp, 0.0f, 1.0f, AudioSourceInspector.Styles.volumeLabel);
if (TimelineEditor.inspectedDirector == null)
// Nothing more to do in asset mode
return;
var clip = SelectionManager.SelectedClips().FirstOrDefault(c => c.asset == property.serializedObject.targetObject);
if (clip == null || clip.GetParentTrack() == null)
return;
var clipVolume = volumeProp.floatValue;
var trackVolume = new SerializedObject(clip.GetParentTrack()).FindProperty("m_TrackProperties.volume").floatValue;
var binding = TimelineEditor.inspectedDirector.GetGenericBinding(clip.GetParentTrack()) as AudioSource;
if (Math.Abs(clipVolume) < float.Epsilon &&
Math.Abs(trackVolume) < float.Epsilon &&
(binding == null || Math.Abs(binding.volume) < float.Epsilon))
return;
if (Math.Abs(clipVolume - 1) < float.Epsilon &&
Math.Abs(trackVolume - 1) < float.Epsilon &&
(binding == null || Math.Abs(binding.volume - 1) < float.Epsilon))
return;
s_MixInfoBuilder.Length = 0;
var audioSourceVolume = binding == null ? 1.0f : binding.volume;
s_MixInfoBuilder.AppendFormat(
Styles.mixedPropertiesInfo,
(clipVolume * trackVolume * audioSourceVolume).ToString(Styles.valuesFormatter, CultureInfo.InvariantCulture),
clipVolume.ToString(Styles.valuesFormatter, CultureInfo.InvariantCulture),
trackVolume.ToString(Styles.valuesFormatter, CultureInfo.InvariantCulture),
AudioSourceInspector.Styles.volumeLabel.text);
if (binding != null)
s_MixInfoBuilder.Append("\n")
.AppendFormat(Styles.audioSourceContribution,
audioSourceVolume.ToString(Styles.valuesFormatter, CultureInfo.InvariantCulture));
EditorGUILayout.Space();
EditorGUILayout.HelpBox(new GUIContent(s_MixInfoBuilder.ToString()));
}
}
}