UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/FeatureFlags.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEngine.TestRunner.NUnitExtensions.Runner
{
[Serializable]
internal class FeatureFlags
{
public bool fileCleanUpCheck;
public bool requiresSplashScreen;
public bool strictDomainReload;
public bool disableNestedEnumeratorBugfix;
}
}