59 lines
2.4 KiB
C#
59 lines
2.4 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using NUnit.Framework.Internal;
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using NUnit.Framework.Internal.Commands;
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using Unity.Profiling;
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using UnityEngine.TestRunner.NUnitExtensions.Runner;
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namespace UnityEngine.TestTools
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{
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internal class EnumerableSetUpTearDownCommand : BeforeAfterTestCommandBase<MethodInfo>
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{
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private static readonly Dictionary<Type, List<MethodInfo>> m_BeforeActionsCache = new Dictionary<Type, List<MethodInfo>>();
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private static readonly Dictionary<Type, List<MethodInfo>> m_AfterActionsCache = new Dictionary<Type, List<MethodInfo>>();
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public EnumerableSetUpTearDownCommand(TestCommand innerCommand)
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: base(innerCommand, "SetUp", "TearDown")
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{
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using (new ProfilerMarker(nameof(EnumerableSetUpTearDownCommand)).Auto())
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{
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if (Test.TypeInfo.Type != null)
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{
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BeforeActions = GetActions(m_BeforeActionsCache, Test.TypeInfo.Type, typeof(UnitySetUpAttribute), new[] {typeof(IEnumerator)});
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AfterActions = GetActions(m_AfterActionsCache, Test.TypeInfo.Type, typeof(UnityTearDownAttribute), new[] {typeof(IEnumerator)}).Reverse().ToArray();
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}
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}
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}
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protected override bool MoveAfterEnumerator(IEnumerator enumerator, Test test)
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{
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using (new ProfilerMarker(test.Name + ".TearDown").Auto())
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return base.MoveAfterEnumerator(enumerator, test);
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}
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protected override bool MoveBeforeEnumerator(IEnumerator enumerator, Test test)
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{
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using (new ProfilerMarker(test.Name + ".Setup").Auto())
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return base.MoveBeforeEnumerator(enumerator, test);
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}
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protected override IEnumerator InvokeBefore(MethodInfo action, Test test, UnityTestExecutionContext context)
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{
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return (IEnumerator)Reflect.InvokeMethod(action, context.TestObject);
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}
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protected override IEnumerator InvokeAfter(MethodInfo action, Test test, UnityTestExecutionContext context)
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{
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return (IEnumerator)Reflect.InvokeMethod(action, context.TestObject);
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}
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protected override BeforeAfterTestCommandState GetState(UnityTestExecutionContext context)
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{
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return context.SetUpTearDownState;
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}
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}
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}
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