UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableMaxTimeCommand.cs

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2024-10-27 10:53:47 +03:00
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
using NUnit.Framework.Internal.Commands;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
namespace UnityEngine.TestTools
{
internal class EnumerableMaxTimeCommand : DelegatingTestCommand, IEnumerableTestMethodCommand
{
private int maxTime;
public EnumerableMaxTimeCommand(MaxTimeCommand commandToReplace) : base(commandToReplace.GetInnerCommand())
{
maxTime = (int)typeof(MaxTimeCommand)
.GetField("maxTime", BindingFlags.NonPublic | BindingFlags.Instance)
.GetValue(commandToReplace);
}
public override TestResult Execute(ITestExecutionContext context)
{
throw new System.NotImplementedException("Use ExecuteEnumerable");
}
public IEnumerable ExecuteEnumerable(ITestExecutionContext context)
{
long timestamp = Stopwatch.GetTimestamp();
if (innerCommand is IEnumerableTestMethodCommand)
{
var executeEnumerable = ((IEnumerableTestMethodCommand)innerCommand).ExecuteEnumerable(context);
foreach (var iterator in executeEnumerable)
{
yield return iterator;
}
}
else
{
context.CurrentResult = innerCommand.Execute(context);
}
var duration = (Stopwatch.GetTimestamp() - timestamp) / (double) Stopwatch.Frequency;
var testResult = context.CurrentResult;
testResult.Duration = duration;
if (testResult.ResultState == ResultState.Success)
{
var durationInMilliseconds = duration * 1000.0;
if (durationInMilliseconds > maxTime)
testResult.SetResult(ResultState.Failure, string.Format("Elapsed time of {0}ms exceeds maximum of {1}ms", (object) durationInMilliseconds, (object) this.maxTime));
}
}
}
}