UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/UnityTestProtocol/Messages/PlayerSettingsMessage.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
[Serializable]
internal class PlayerSettingsMessage : Message
{
public PlayerSettings PlayerSettings;
public PlayerSettingsMessage()
{
type = "PlayerSettings";
}
}
}