UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRunner/Callbacks/WindowResultUpdaterDataHolder.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.TestTools.TestRunner.GUI;
namespace TestRunner.Callbacks
{
internal class WindowResultUpdaterDataHolder : ScriptableSingleton<WindowResultUpdaterDataHolder>
{
public List<TestRunnerResult> CachedResults = new List<TestRunnerResult>();
}
}