20 lines
614 B
C#
20 lines
614 B
C#
|
using System.Collections;
|
||
|
|
||
|
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
|
||
|
{
|
||
|
internal class MarkRunAsPlayModeTask : TestTaskBase
|
||
|
{
|
||
|
public MarkRunAsPlayModeTask()
|
||
|
{
|
||
|
RerunAfterResume = true;
|
||
|
}
|
||
|
public override IEnumerator Execute(TestJobData testJobData)
|
||
|
{
|
||
|
// This is a workaround to raise the signal that Playmode Launcher is running.
|
||
|
// It is used by the graphics test framework, as there is no api to provide that information yet.
|
||
|
PlaymodeLauncher.IsRunning = true;
|
||
|
yield break;
|
||
|
}
|
||
|
}
|
||
|
}
|