UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRun/Tasks/DeleteBootstrapSceneTask.cs

25 lines
603 B
C#
Raw Normal View History

2024-10-27 10:53:47 +03:00
using System;
using System.Collections;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal class DeleteBootstrapSceneTask : TestTaskBase
{
public DeleteBootstrapSceneTask()
{
RunOnError = ErrorRunMode.RunAlways;
RunOnCancel = true;
}
public override IEnumerator Execute(TestJobData testJobData)
{
if (string.IsNullOrEmpty(testJobData.InitTestScenePath))
{
yield break;
}
AssetDatabase.DeleteAsset(testJobData.InitTestScenePath);
}
}
}