UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRun/Data/TaskInfo.cs

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2024-10-27 10:53:47 +03:00
using System;
using UnityEngine;
namespace UnityEditor.TestTools.TestRunner.TestRun
{
[Serializable]
internal class TaskInfo
{
[SerializeField]
public int index;
[SerializeField]
public int stopBeforeIndex;
[SerializeField]
public int pc;
[SerializeField]
public TaskMode taskMode = TaskMode.Normal;
}
}