UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/CommandLineTest/ExecutionSettings.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.TestTools.TestRunner.CommandLineTest
{
[Serializable]
internal class ExecutionSettings
{
public string TestResultsFile;
public string DeviceLogsDirectory;
}
}