UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/Api/Analytics/TestTreeData.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.TestTools.TestRunner.Api.Analytics
{
internal class TestTreeData
{
public int totalNumberOfTests;
public int numTestAttributes;
public int numUnityTestAttributes;
public int numCategoryAttributes;
public int numTestFixtureAttributes;
public int numConditionalIgnoreAttributes;
public int numRequiresPlayModeAttributesTrue;
public int numRequiresPlayModeAttributesFalse;
public int numUnityPlatformAttributes;
}
}