12 lines
219 B
C#
12 lines
219 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Rotate : MonoBehaviour
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{
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void Update()
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{
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transform.Rotate(new Vector3(0f, 10f, 0f) * Time.deltaTime);
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}
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}
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