UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Resources/UXML/GraphInspector.uxml

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2024-10-27 10:53:47 +03:00
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:sg="UnityEditor.ShaderGraph.Drawing">
<ui:VisualElement name="content" picking-mode="Ignore">
<ui:VisualElement name="header" picking-mode="Ignore">
<ui:VisualElement name="labelContainer" picking-mode="Ignore">
<ui:Label name="titleLabel" text="" />
<ui:Label name="subTitleLabel" text="" />
</ui:VisualElement>
</ui:VisualElement>
<ui:ScrollView class="unity-scroll-view unity-scroll-view--scroll unity-scroll-view--vertical" name ="scrollView"/>
<ui:VisualElement name="contentContainer" picking-mode="Ignore" />
<TabbedView name="GraphInspectorView" >
<TabButton name="NodeSettingsButton" text="Node Settings" target="NodeSettingsContainer" />
<TabButton name="GraphSettingsButton" text="Graph Settings" target="GraphSettingsContainer" />
<ui:VisualElement name="GraphSettingsContainer" picking-mode="Ignore" />
<ui:VisualElement name="NodeSettingsContainer" picking-mode="Ignore">
<ui:Label name="maxItemsMessageLabel" picking-mode="Ignore" text ="Max of 20 visible items reached" />
</ui:VisualElement>
</TabbedView>
</ui:VisualElement>
<sg:ResizableElement pickingMode="Ignore" resizeRestriction="FlexDirection"/>
</ui:UXML>