UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Processors/ActiveFields.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.ShaderGraph;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph.Internal
{
internal interface IActiveFields : KeywordDependentCollection.IInstance, KeywordDependentCollection.ISet<IActiveFields>
{
IEnumerable<FieldDescriptor> fields { get; }
bool Add(FieldDescriptor field);
bool Contains(FieldDescriptor field);
bool Contains(string value);
}
internal interface IActiveFieldsSet : KeywordDependentCollection.ISet<IActiveFields>
{
void AddAll(FieldDescriptor field);
}
internal class FieldNamePairStorage
{
private HashSet<FieldDescriptor> m_fieldDescriptors;
private HashSet<string> m_fieldNames;
public IEnumerable<FieldDescriptor> fields => m_fieldDescriptors;
public FieldNamePairStorage()
{
m_fieldDescriptors = new HashSet<FieldDescriptor>();
m_fieldNames = new HashSet<string>(StringComparer.Ordinal);
}
public IEnumerable<FieldDescriptor> Union(FieldNamePairStorage other)
{
var output = new HashSet<FieldDescriptor>(m_fieldDescriptors);
output.UnionWith(other.m_fieldDescriptors);
return output;
}
public bool Contains(FieldDescriptor fieldDescriptor)
{
return m_fieldDescriptors.Contains(fieldDescriptor);
}
public bool Contains(string fieldName)
{
return m_fieldNames.Contains(fieldName);
}
public bool Add(FieldDescriptor fieldDescriptor)
{
bool added = m_fieldDescriptors.Add(fieldDescriptor);
if (added)
{
m_fieldNames.Add(fieldDescriptor.ToFieldString());
}
return added;
}
}
internal sealed class ActiveFields : KeywordDependentCollection<
FieldNamePairStorage,
ActiveFields.All,
ActiveFields.AllPermutations,
ActiveFields.ForPermutationIndex,
ActiveFields.Base,
IActiveFields,
IActiveFieldsSet
>
{
public struct ForPermutationIndex : IActiveFields, IActiveFieldsSet
{
private ActiveFields m_Source;
private int m_PermutationIndex;
public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Permutation;
public IEnumerable<IActiveFields> instances => Enumerable.Repeat<IActiveFields>(this, 1);
public IEnumerable<FieldDescriptor> fields =>
m_Source.baseStorage.Union(m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex));
public int instanceCount => 1;
public int permutationIndex => m_PermutationIndex;
internal ForPermutationIndex(ActiveFields source, int index)
{
m_Source = source;
m_PermutationIndex = index;
}
public bool Add(FieldDescriptor field)
=> m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex).Add(field);
public bool Contains(FieldDescriptor field) =>
m_Source.baseStorage.Contains(field)
|| m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex).Contains(field);
public bool Contains(string value) => m_Source.baseStorage.Contains(value)
|| m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex).Contains(value);
public void AddAll(FieldDescriptor field) => Add(field);
}
public struct Base : IActiveFields, IActiveFieldsSet
{
private ActiveFields m_Source;
public IEnumerable<FieldDescriptor> fields => m_Source.baseStorage.fields;
public int instanceCount => 1;
public int permutationIndex => -1;
public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Base;
public IEnumerable<IActiveFields> instances => Enumerable.Repeat<IActiveFields>(this, 1);
internal Base(ActiveFields source)
{
m_Source = source;
}
public bool Add(FieldDescriptor field) => m_Source.baseStorage.Add(field);
public bool Contains(FieldDescriptor field) => m_Source.baseStorage.Contains(field);
public bool Contains(string value) => m_Source.baseStorage.Contains(value);
public void AddAll(FieldDescriptor field) => Add(field);
}
public struct All : IActiveFieldsSet
{
private ActiveFields m_Source;
public int instanceCount => m_Source.permutationCount + 1;
internal All(ActiveFields source)
{
m_Source = source;
}
public void AddAll(FieldDescriptor field)
{
m_Source.baseInstance.Add(field);
for (var i = 0; i < m_Source.permutationCount; ++i)
m_Source.GetOrCreateForPermutationIndex(i).Add(field);
}
public IEnumerable<IActiveFields> instances
{
get
{
var self = this;
return m_Source.permutationStorages
.Select((v, i) => new ForPermutationIndex(self.m_Source, i) as IActiveFields)
.Union(Enumerable.Repeat((IActiveFields)m_Source.baseInstance, 1));
}
}
}
public struct AllPermutations : IActiveFieldsSet
{
private ActiveFields m_Source;
public int instanceCount => m_Source.permutationCount;
internal AllPermutations(ActiveFields source)
{
m_Source = source;
}
public void AddAll(FieldDescriptor field)
{
for (var i = 0; i < m_Source.permutationCount; ++i)
m_Source.GetOrCreateForPermutationIndex(i).Add(field);
}
public IEnumerable<IActiveFields> instances
{
get
{
var self = this;
return m_Source.permutationStorages
.Select((v, i) => new ForPermutationIndex(self.m_Source, i) as IActiveFields);
}
}
}
public struct NoPermutation : IActiveFields, IActiveFieldsSet
{
private ActiveFields m_Source;
public IEnumerable<FieldDescriptor> fields => m_Source.baseStorage.fields;
public int instanceCount => 1;
public int permutationIndex => -1;
public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Base;
internal NoPermutation(ActiveFields source)
{
m_Source = source;
}
public bool Add(FieldDescriptor field) => m_Source.baseInstance.Add(field);
public bool Contains(FieldDescriptor field) => m_Source.baseStorage.Contains(field);
public bool Contains(string value) => m_Source.baseStorage.Contains(value);
public void AddAll(FieldDescriptor field) => Add(field);
public IEnumerable<IActiveFields> instances => Enumerable.Repeat<IActiveFields>(this, 1);
}
protected override All CreateAllSmartPointer() => new All(this);
protected override AllPermutations CreateAllPermutationsSmartPointer() => new AllPermutations(this);
protected override ForPermutationIndex CreateForPermutationSmartPointer(int index) => new ForPermutationIndex(this, index);
protected override Base CreateBaseSmartPointer() => new Base(this);
}
}