241 lines
9.3 KiB
C#
241 lines
9.3 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Eventing.Reader;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEditor.Graphing;
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using UnityEditor.Graphing.Util;
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using UnityEditor.ShaderGraph.Internal;
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using Object = UnityEngine.Object;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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using UnityEngine.UIElements.StyleSheets;
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using UnityEditor.SearchService;
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namespace UnityEditor.ShaderGraph.Drawing.Inspector
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{
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class MasterPreviewView : VisualElement
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{
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PreviewManager m_PreviewManager;
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GraphData m_Graph;
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PreviewRenderData m_PreviewRenderHandle;
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Image m_PreviewTextureView;
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public Image previewTextureView
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{
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get { return m_PreviewTextureView; }
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}
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Vector2 m_PreviewScrollPosition;
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ObjectField m_PreviewMeshPicker;
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Mesh m_PreviousMesh;
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bool m_RecalculateLayout;
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ResizeBorderFrame m_PreviewResizeBorderFrame;
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public ResizeBorderFrame previewResizeBorderFrame
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{
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get { return m_PreviewResizeBorderFrame; }
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}
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VisualElement m_Preview;
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Label m_Title;
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public VisualElement preview
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{
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get { return m_Preview; }
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}
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List<string> m_DoNotShowPrimitives = new List<string>(new string[] { PrimitiveType.Plane.ToString() });
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static Type s_ContextualMenuManipulator = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEngine.UIElements.ContextualMenuManipulator");
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static Type s_ObjectSelector = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEditor.ObjectSelector");
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public string assetName
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{
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get { return m_Title.text; }
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set { m_Title.text = value; }
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}
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public MasterPreviewView(PreviewManager previewManager, GraphData graph)
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{
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style.overflow = Overflow.Hidden;
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m_PreviewManager = previewManager;
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m_Graph = graph;
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styleSheets.Add(Resources.Load<StyleSheet>("Styles/MasterPreviewView"));
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m_PreviewRenderHandle = previewManager.masterRenderData;
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if (m_PreviewRenderHandle != null)
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{
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m_PreviewRenderHandle.onPreviewChanged += OnPreviewChanged;
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}
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var topContainer = new VisualElement() { name = "top" };
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{
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m_Title = new Label() { name = "title" };
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m_Title.text = "Main Preview";
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topContainer.Add(m_Title);
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}
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Add(topContainer);
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m_Preview = new VisualElement { name = "middle" };
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{
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m_PreviewTextureView = CreatePreview(Texture2D.blackTexture);
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m_PreviewScrollPosition = new Vector2(0f, 0f);
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preview.Add(m_PreviewTextureView);
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preview.AddManipulator(new Scrollable(OnScroll));
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}
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Add(preview);
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m_PreviewResizeBorderFrame = new ResizeBorderFrame(this, this) { name = "resizeBorderFrame" };
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m_PreviewResizeBorderFrame.maintainAspectRatio = true;
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Add(m_PreviewResizeBorderFrame);
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m_RecalculateLayout = false;
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this.RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
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}
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Image CreatePreview(Texture texture)
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{
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if (m_PreviewRenderHandle?.texture != null)
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{
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texture = m_PreviewRenderHandle.texture;
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}
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var image = new Image { name = "preview", image = texture, scaleMode = ScaleMode.ScaleAndCrop };
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image.AddManipulator(new Draggable(OnMouseDragPreviewMesh, true));
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image.AddManipulator((IManipulator)Activator.CreateInstance(s_ContextualMenuManipulator, (Action<ContextualMenuPopulateEvent>)BuildContextualMenu));
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return image;
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}
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void BuildContextualMenu(ContextualMenuPopulateEvent evt)
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{
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foreach (var primitiveTypeName in Enum.GetNames(typeof(PrimitiveType)))
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{
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if (m_DoNotShowPrimitives.Contains(primitiveTypeName))
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continue;
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evt.menu.AppendAction(primitiveTypeName, e => ChangePrimitiveMesh(primitiveTypeName), DropdownMenuAction.AlwaysEnabled);
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}
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evt.menu.AppendAction("Sprite", e => ChangeMeshSprite(), DropdownMenuAction.AlwaysEnabled);
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evt.menu.AppendAction("Custom Mesh", e => ChangeMeshCustom(), DropdownMenuAction.AlwaysEnabled);
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}
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void OnPreviewChanged()
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{
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m_PreviewTextureView.image = m_PreviewRenderHandle?.texture ?? Texture2D.blackTexture;
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if (m_PreviewRenderHandle != null && m_PreviewRenderHandle.shaderData.isOutOfDate)
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m_PreviewTextureView.tintColor = new Color(1.0f, 1.0f, 1.0f, 0.3f);
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else
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m_PreviewTextureView.tintColor = Color.white;
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m_PreviewTextureView.MarkDirtyRepaint();
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}
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void ChangePrimitiveMesh(string primitiveName)
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{
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Mesh changedPrimitiveMesh = Resources.GetBuiltinResource(typeof(Mesh), string.Format("{0}.fbx", primitiveName)) as Mesh;
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ChangeMesh(changedPrimitiveMesh);
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}
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void ChangeMesh(Mesh mesh)
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{
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Mesh changedMesh = mesh;
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m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
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if (m_Graph.previewData.serializedMesh.mesh != changedMesh)
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{
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m_Graph.previewData.rotation = Quaternion.identity;
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m_PreviewScrollPosition = Vector2.zero;
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}
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m_Graph.previewData.preventRotation = false;
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m_Graph.previewData.serializedMesh.mesh = changedMesh;
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}
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private static EditorWindow Get()
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{
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PropertyInfo P = s_ObjectSelector.GetProperty("get", BindingFlags.Public | BindingFlags.Static);
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return P.GetValue(null, null) as EditorWindow;
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}
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void OnMeshChanged(Object obj)
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{
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var mesh = obj as Mesh;
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if (mesh == null)
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mesh = m_PreviousMesh;
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ChangeMesh(mesh);
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}
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void ChangeMeshSprite()
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{
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ChangePrimitiveMesh(PrimitiveType.Quad.ToString());
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m_Graph.previewData.rotation = Quaternion.identity;
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m_Graph.previewData.preventRotation = true;
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}
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void ChangeMeshCustom()
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{
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var ShowMethod = s_ObjectSelector.GetMethod("Show", BindingFlags.Instance | BindingFlags.NonPublic, null, new[] { typeof(UnityEngine.Object), typeof(Type), typeof(UnityEngine.Object), typeof(bool), typeof(List<int>), typeof(Action<UnityEngine.Object>), typeof(Action<UnityEngine.Object>), typeof(bool) }, new ParameterModifier[8]);
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m_PreviousMesh = m_Graph.previewData.serializedMesh.mesh;
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ShowMethod.Invoke(Get(), new object[] { null, typeof(Mesh), null, false, null, (Action<Object>)OnMeshChanged, (Action<Object>)OnMeshChanged, false });
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}
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void OnGeometryChanged(GeometryChangedEvent evt)
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{
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if (m_RecalculateLayout)
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{
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WindowDockingLayout dockingLayout = new WindowDockingLayout();
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dockingLayout.CalculateDockingCornerAndOffset(layout, parent.layout);
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dockingLayout.ClampToParentWindow();
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dockingLayout.ApplyPosition(this);
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m_RecalculateLayout = false;
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}
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var currentWidth = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.width : -1;
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var currentHeight = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.height : -1;
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var targetWidth = Mathf.Max(1f, m_PreviewTextureView.contentRect.width);
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var targetHeight = Mathf.Max(1f, m_PreviewTextureView.contentRect.height);
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if (Mathf.Approximately(currentWidth, targetHeight) && Mathf.Approximately(currentHeight, targetWidth))
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return;
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m_PreviewTextureView.style.width = evt.newRect.width;
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m_PreviewTextureView.style.height = evt.newRect.height - 40.0f;
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m_PreviewManager.ResizeMasterPreview(new Vector2(evt.newRect.width, evt.newRect.width));
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}
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void OnScroll(float scrollValue)
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{
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float rescaleAmount = -scrollValue * .03f;
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m_Graph.previewData.scale = Mathf.Clamp(m_Graph.previewData.scale + rescaleAmount, 0.2f, 5f);
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m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
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}
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void OnMouseDragPreviewMesh(Vector2 deltaMouse)
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{
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if (m_Graph.previewData.preventRotation) return;
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Vector2 previewSize = m_PreviewTextureView.contentRect.size;
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m_PreviewScrollPosition -= deltaMouse * (Event.current.shift ? 3f : 1f) / Mathf.Min(previewSize.x, previewSize.y) * 140f;
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m_PreviewScrollPosition.y = Mathf.Clamp(m_PreviewScrollPosition.y, -90f, 90f);
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Quaternion previewRotation = Quaternion.Euler(m_PreviewScrollPosition.y, 0, 0) * Quaternion.Euler(0, m_PreviewScrollPosition.x, 0);
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m_Graph.previewData.rotation = previewRotation;
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m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
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}
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}
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}
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