UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireTime.cs

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2024-10-27 10:53:47 +03:00
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireTime
{
bool RequiresTime();
}
static class MayRequireTimeExtensions
{
public static bool RequiresTime(this AbstractMaterialNode node)
{
return node is IMayRequireTime mayRequireTime && mayRequireTime.RequiresTime();
}
}
}