UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/Graph/IEdge.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.Graphing
{
interface IEdge : IEquatable<IEdge>
{
SlotReference outputSlot { get; }
SlotReference inputSlot { get; }
}
}