UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/snippets/sample-nodes/nodes-sample-fragment-lod.md

6 lines
292 B
Markdown
Raw Normal View History

2024-10-27 10:53:47 +03:00
---
title: nodes-sample-fragment-lod
---
With its default settings, this node can only connect to a Block node in the **Fragment** Context of a Shader Graph. To sample a Texture for the **Vertex** Context of a Shader Graph, set the [Mip Sampling Mode](#additional-node-settings) to **LOD**.