UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Any-Node.md

24 lines
574 B
Markdown
Raw Normal View History

2024-10-27 10:53:47 +03:00
# Any Node
## Description
Returns true if any of the components of the input **In** are non-zero. This is useful for [Branching](Branch-Node.md).
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| In | Input | Dynamic Vector | None | Input value |
| Out | Output | Boolean | None | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Any_float4(float4 In, out float Out)
{
Out = any(In);
}
```