UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/Converter/converter_widget_item.uxml

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2024-10-27 10:53:47 +03:00
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:BindableElement style="flex-grow: 1; flex-direction: row; align-items: center; flex-shrink: 0; padding-right: 20px;">
<ui:Toggle value="true" name="converterItemActive" binding-path="isActive" />
<ui:Label name="converterItemName" text="name" style="flex-grow: 0; width: 200px; overflow: hidden; padding-left: 4px;" />
<ui:Label name="converterItemInfo" style="visibility: hidden;" />
<ui:Label name="converterItemPath" text="path..." style="flex-grow: 0; flex-wrap: nowrap; white-space: nowrap; width: auto; overflow: hidden; padding-left: 21px; flex-shrink: 1;" />
<ui:Label display-tooltip-when-elided="true" style="flex-grow: 1;" />
<ui:Image name="converterItemStatusIcon" style="max-width: 16px; max-height: 16px; min-width: 16px; min-height: 16px; justify-content: center; flex-grow: 0; width: 16px; height: 16px;" />
<ui:Image name="converterItemHelpIcon" style="max-width: 16px; max-height: 16px; min-width: 16px; min-height: 16px; justify-content: center; flex-grow: 0; width: 16px; height: 16px;" />
</ui:BindableElement>
</ui:UXML>