UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/2D/LightBatchingDebugger/LayerBatch.uxml

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
<Style src="project://database/Assets/LightBatchingDebugger/LightBatchingDebugger.uss?fileID=7433441132597879392&amp;guid=fd5cb3dd3de574f1585db92b6689f86a&amp;type=3#LightBatchingDebugger" />
<ui:VisualElement class="BatchList BatchContainer">
<ui:Label name="BatchIndex" class="BatchList IndexColumn Batch" />
<ui:VisualElement name="BatchColor" class="BatchList ColorColumn" />
<ui:VisualElement name="LayerNames" class="BatchList NameColumn Batch" />
</ui:VisualElement>
</ui:UXML>