UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/2D/CinemachineUniversalPixelPerfectEditor.cs

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2024-10-27 10:53:47 +03:00
namespace UnityEditor.Rendering.Universal
{
[CustomEditor(typeof(UnityEngine.Rendering.Universal.CinemachineUniversalPixelPerfect)), CanEditMultipleObjects]
internal class CinemachineUniversalPixelPerfectEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
}
}
}