18 lines
484 B
C#
18 lines
484 B
C#
|
using System;
|
|||
|
|
|||
|
namespace UnityEngine.Rendering.Tests
|
|||
|
{
|
|||
|
[Serializable]
|
|||
|
class TestVolume : VolumeComponent
|
|||
|
{
|
|||
|
public static readonly float k_DefaultValue = 123.0f;
|
|||
|
public static readonly float k_OverrideValue = 456.0f;
|
|||
|
public static readonly float k_OverrideValue2 = 789.0f;
|
|||
|
public static readonly float k_OverrideValue3 = 999.0f;
|
|||
|
|
|||
|
public FloatParameter param = new(k_DefaultValue);
|
|||
|
|
|||
|
public bool IsActive() => true;
|
|||
|
}
|
|||
|
}
|