UnityGame/Library/PackageCache/com.unity.render-pipelines.core/Runtime/Debugging/IDebugDisplaySettingsPanel.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEngine.Rendering
{
/// <summary>
/// Debug UI panel
/// </summary>
public interface IDebugDisplaySettingsPanel
{
/// <summary>
/// The name used when displaying this panel.
/// </summary>
string PanelName { get; }
/// <summary>
/// Widgets used by this panel.
/// </summary>
DebugUI.Widget[] Widgets { get; }
/// <summary>
/// Flags to be applied to the top-level panel.
/// </summary>
DebugUI.Flags Flags { get; }
}
/// <summary>
/// Debug UI panel disposable
/// </summary>
public interface IDebugDisplaySettingsPanelDisposable : IDebugDisplaySettingsPanel, IDisposable
{
}
}