40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
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using System;
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using NUnit.Framework;
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using Unity.Multiplayer.Center.Window;
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using UnityEditor;
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using UnityEngine.UIElements;
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namespace Unity.MultiplayerCenterTests
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{
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class QuickstartTabTests
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{
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bool m_IsQuickstartPackageInstalled = false;
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[OneTimeSetUp]
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public void OneTimeSetup()
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{
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var packInfo = UnityEditor.PackageManager.PackageInfo.FindForPackageName("com.unity.multiplayer.center.quickstart");
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m_IsQuickstartPackageInstalled = packInfo != null;
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}
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[SetUp]
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public void Setup()
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{
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EditorWindow.GetWindow<MultiplayerCenterWindow>();
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}
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[Test]
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public void QuickstartTab_QuickstartPackageMissingHelpboxExists()
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{
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if (m_IsQuickstartPackageInstalled)
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{
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Assert.Ignore("Skip test because it needs the quickstart package to be missing");
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}
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UtilsForGettingStartedTabTests.OpenGettingStartedTab();
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var helpBox = EditorWindow.GetWindow<MultiplayerCenterWindow>().rootVisualElement.Q<HelpBox>();
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Assert.NotNull(helpBox, "Helpbox for missing quickstart package not found");
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}
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}
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}
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