571 lines
20 KiB
C#
571 lines
20 KiB
C#
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using NUnit.Framework;
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using UnityEngine;
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using Unity.Collections.LowLevel.Unsafe;
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using Unity.PerformanceTesting;
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using Unity.PerformanceTesting.Benchmark;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace Unity.Collections.PerformanceTests
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{
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static class ListUtil
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{
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static public void AllocInt(ref NativeList<int> container, int capacity, bool addValues)
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{
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if (capacity >= 0)
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{
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Random.InitState(0);
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container = new NativeList<int>(capacity, Allocator.Persistent);
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if (addValues)
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{
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for (int i = 0; i < capacity; i++)
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container.Add(i);
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}
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}
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else
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container.Dispose();
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}
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static public void AllocInt(ref UnsafeList<int> container, int capacity, bool addValues)
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{
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if (capacity >= 0)
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{
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Random.InitState(0);
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container = new UnsafeList<int>(capacity, Allocator.Persistent);
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if (addValues)
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{
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for (int i = 0; i < capacity; i++)
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container.Add(i);
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}
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}
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else
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container.Dispose();
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}
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static public object AllocBclContainer(int capacity, bool addValues)
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{
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if (capacity < 0)
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return null;
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Random.InitState(0);
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var bclContainer = new System.Collections.Generic.List<int>(capacity);
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if (addValues)
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{
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for (int i = 0; i < capacity; i++)
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bclContainer.Add(i);
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}
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return bclContainer;
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}
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static public void CreateRandomValues(int capacity, ref UnsafeList<int> values)
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{
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if (capacity >= 0)
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{
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values = new UnsafeList<int>(capacity, Allocator.Persistent);
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Random.InitState(0);
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for (int i = 0; i < capacity; i++)
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{
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int randKey = Random.Range(0, capacity);
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values.Add(randKey);
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}
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}
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else
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values.Dispose();
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}
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}
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struct ListIsEmpty100k : IBenchmarkContainer
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{
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const int kIterations = 100_000;
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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public void AllocNativeContainer(int capacity) => ListUtil.AllocInt(ref nativeContainer, capacity, true);
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public void AllocUnsafeContainer(int capacity) => ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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public object AllocBclContainer(int capacity) => ListUtil.AllocBclContainer(capacity, true);
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[MethodImpl(MethodImplOptions.NoOptimization)]
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public void MeasureNativeContainer()
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{
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for (int i = 0; i < kIterations; i++)
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_ = nativeContainer.IsEmpty;
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}
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[MethodImpl(MethodImplOptions.NoOptimization)]
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public void MeasureUnsafeContainer()
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{
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for (int i = 0; i < kIterations; i++)
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_ = unsafeContainer.IsEmpty;
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}
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[MethodImpl(MethodImplOptions.NoOptimization)]
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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for (int i = 0; i < kIterations; i++)
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_ = bclContainer.Count == 0;
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}
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}
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struct ListCount100k : IBenchmarkContainer
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{
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const int kIterations = 100_000;
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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public void AllocNativeContainer(int capacity) => ListUtil.AllocInt(ref nativeContainer, capacity, true);
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public void AllocUnsafeContainer(int capacity) => ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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public object AllocBclContainer(int capacity) => ListUtil.AllocBclContainer(capacity, true);
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[MethodImpl(MethodImplOptions.NoOptimization)]
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public void MeasureNativeContainer()
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{
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var reader = nativeContainer.AsReadOnly();
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for (int i = 0; i < kIterations; i++)
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_ = reader.Length;
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}
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[MethodImpl(MethodImplOptions.NoOptimization)]
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public void MeasureUnsafeContainer()
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{
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var reader = unsafeContainer.AsReadOnly();
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for (int i = 0; i < kIterations; i++)
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_ = reader.Length;
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}
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[MethodImpl(MethodImplOptions.NoOptimization)]
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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for (int i = 0; i < kIterations; i++)
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_ = bclContainer.Count;
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}
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}
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struct ListToNativeArray : IBenchmarkContainer
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{
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NativeList<int> nativeContainer;
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public void AllocNativeContainer(int capacity) => ListUtil.AllocInt(ref nativeContainer, capacity, true);
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public void AllocUnsafeContainer(int capacity) { }
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public object AllocBclContainer(int capacity) => ListUtil.AllocBclContainer(capacity, true);
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public void MeasureNativeContainer()
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{
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var asArray = nativeContainer.ToArray(Allocator.Temp);
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asArray.Dispose();
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}
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public void MeasureUnsafeContainer() { }
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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int[] asArray = new int[bclContainer.Count];
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bclContainer.CopyTo(asArray, 0);
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}
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}
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struct ListAdd : IBenchmarkContainer
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{
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int capacity;
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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void IBenchmarkContainer.SetParams(int capacity, params int[] args) => this.capacity = capacity;
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public void AllocNativeContainer(int capacity) => ListUtil.AllocInt(ref nativeContainer, capacity, false);
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public void AllocUnsafeContainer(int capacity) => ListUtil.AllocInt(ref unsafeContainer, capacity, false);
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public object AllocBclContainer(int capacity) => ListUtil.AllocBclContainer(capacity, false);
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public void MeasureNativeContainer()
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{
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for (int i = 0; i < capacity; i++)
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nativeContainer.Add(i);
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}
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public void MeasureUnsafeContainer()
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{
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for (int i = 0; i < capacity; i++)
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unsafeContainer.Add(i);
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}
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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for (int i = 0; i < capacity; i++)
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bclContainer.Add(i);
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}
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}
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struct ListAddGrow : IBenchmarkContainer
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{
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int capacity;
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int toAdd;
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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void IBenchmarkContainer.SetParams(int capacity, params int[] args)
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{
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this.capacity = capacity;
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toAdd = args[0];
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}
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public void AllocNativeContainer(int capacity) => ListUtil.AllocInt(ref nativeContainer, capacity, true);
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public void AllocUnsafeContainer(int capacity) => ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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public object AllocBclContainer(int capacity) => ListUtil.AllocBclContainer(capacity, true);
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public void MeasureNativeContainer()
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{
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// Intentionally setting capacity small and growing by adding more items
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for (int i = capacity; i < capacity + toAdd; i++)
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nativeContainer.Add(i);
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}
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public void MeasureUnsafeContainer()
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{
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// Intentionally setting capacity small and growing by adding more items
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for (int i = capacity; i < capacity + toAdd; i++)
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unsafeContainer.Add(i);
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}
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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// Intentionally setting capacity small and growing by adding more items
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for (int i = capacity; i < capacity + toAdd; i++)
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bclContainer.Add(i);
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}
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}
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struct ListContains : IBenchmarkContainer
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{
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int capacity;
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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UnsafeList<int> values;
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void IBenchmarkContainer.SetParams(int capacity, params int[] args) => this.capacity = capacity;
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public void AllocNativeContainer(int capacity)
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{
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ListUtil.AllocInt(ref nativeContainer, capacity, false);
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ListUtil.CreateRandomValues(capacity, ref values);
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for (int i = 0; i < capacity; i++)
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nativeContainer.Add(values[i]);
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}
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public void AllocUnsafeContainer(int capacity)
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{
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ListUtil.AllocInt(ref unsafeContainer, capacity, false);
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ListUtil.CreateRandomValues(capacity, ref values);
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for (int i = 0; i < capacity; i++)
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unsafeContainer.Add(values[i]);
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}
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public object AllocBclContainer(int capacity)
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{
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object container = ListUtil.AllocBclContainer(capacity, false);
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var bclContainer = (System.Collections.Generic.List<int>)container;
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ListUtil.CreateRandomValues(capacity, ref values);
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for (int i = 0; i < capacity; i++)
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bclContainer.Add(values[i]);
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return container;
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}
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public void MeasureNativeContainer()
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{
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var reader = nativeContainer.AsReadOnly();
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bool data = false;
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for (int i = 0; i < capacity; i++)
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Volatile.Write(ref data, reader.Contains(values[i]));
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}
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public void MeasureUnsafeContainer()
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{
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var reader = unsafeContainer.AsReadOnly();
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bool data = false;
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for (int i = 0; i < capacity; i++)
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Volatile.Write(ref data, reader.Contains(values[i]));
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}
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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bool data = false;
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for (int i = 0; i < capacity; i++)
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Volatile.Write(ref data, bclContainer.Contains(values[i]));
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}
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}
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struct ListIndexedRead : IBenchmarkContainer
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{
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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UnsafeList<int> values;
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public void AllocNativeContainer(int capacity)
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{
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ListUtil.AllocInt(ref nativeContainer, capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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}
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public void AllocUnsafeContainer(int capacity)
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{
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ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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}
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public object AllocBclContainer(int capacity)
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{
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object container = ListUtil.AllocBclContainer(capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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return container;
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}
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public void MeasureNativeContainer()
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{
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var reader = nativeContainer.AsReadOnly();
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int insertions = values.Length;
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int value = 0;
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for (int i = 0; i < insertions; i++)
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Volatile.Write(ref value, reader[values[i]]);
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}
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public void MeasureUnsafeContainer()
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{
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int insertions = values.Length;
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int value = 0;
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for (int i = 0; i < insertions; i++)
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Volatile.Write(ref value, unsafeContainer[values[i]]);
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}
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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int insertions = values.Length;
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int value = 0;
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for (int i = 0; i < insertions; i++)
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Volatile.Write(ref value, bclContainer[values[i]]);
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}
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}
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struct ListIndexedWrite : IBenchmarkContainer
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{
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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UnsafeList<int> values;
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public void AllocNativeContainer(int capacity)
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{
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ListUtil.AllocInt(ref nativeContainer, capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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}
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public void AllocUnsafeContainer(int capacity)
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{
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ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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}
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public object AllocBclContainer(int capacity)
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{
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object container = ListUtil.AllocBclContainer(capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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return container;
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}
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public void MeasureNativeContainer()
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{
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int insertions = values.Length;
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for (int i = 0; i < insertions; i++)
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nativeContainer[values[i]] = i;
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}
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public void MeasureUnsafeContainer()
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{
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int insertions = values.Length;
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for (int i = 0; i < insertions; i++)
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unsafeContainer[values[i]] = i;
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}
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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int insertions = values.Length;
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for (int i = 0; i < insertions; i++)
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bclContainer[values[i]] = i;
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}
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}
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struct ListRemove : IBenchmarkContainer
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{
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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UnsafeList<int> values;
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void FixValues()
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{
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// Ensure if we iterate this list and remove a random index, it will always be a valid index given how many elements still remain.
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int max = values.Length;
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while (--max >= 0)
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{
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int reverseIndex = values.Length - 1 - max;
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int value = values[reverseIndex];
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if (value > max)
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values[reverseIndex] = max;
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}
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}
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public void AllocNativeContainer(int capacity)
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{
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ListUtil.AllocInt(ref nativeContainer, capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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FixValues();
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}
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public void AllocUnsafeContainer(int capacity)
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{
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ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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FixValues();
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}
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public object AllocBclContainer(int capacity)
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{
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object container = ListUtil.AllocBclContainer(capacity, true);
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ListUtil.CreateRandomValues(capacity, ref values);
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FixValues();
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return container;
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}
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public void MeasureNativeContainer()
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{
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int insertions = values.Length;
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for (int i = 0; i < insertions; i++)
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nativeContainer.RemoveAt(values[i]);
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}
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public void MeasureUnsafeContainer()
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{
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int insertions = values.Length;
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for (int i = 0; i < insertions; i++)
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unsafeContainer.RemoveAt(values[i]);
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}
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public void MeasureBclContainer(object container)
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{
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var bclContainer = (System.Collections.Generic.List<int>)container;
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int insertions = values.Length;
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for (int i = 0; i < insertions; i++)
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bclContainer.RemoveAt(values[i]);
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}
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}
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struct ListForEach : IBenchmarkContainer
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{
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NativeList<int> nativeContainer;
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UnsafeList<int> unsafeContainer;
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public int total;
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public void AllocNativeContainer(int capacity) => ListUtil.AllocInt(ref nativeContainer, capacity, true);
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public void AllocUnsafeContainer(int capacity) => ListUtil.AllocInt(ref unsafeContainer, capacity, true);
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public object AllocBclContainer(int capacity) => ListUtil.AllocBclContainer(capacity, true);
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public void MeasureNativeContainer()
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{
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int value = 0;
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foreach (var element in nativeContainer)
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Volatile.Write(ref value, element);
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}
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||
|
public void MeasureUnsafeContainer()
|
||
|
{
|
||
|
int value = 0;
|
||
|
foreach (var element in unsafeContainer)
|
||
|
Volatile.Write(ref value, element);
|
||
|
}
|
||
|
public void MeasureBclContainer(object container)
|
||
|
{
|
||
|
int value = 0;
|
||
|
var bclContainer = (System.Collections.Generic.List<int>)container;
|
||
|
foreach (var element in bclContainer)
|
||
|
Volatile.Write(ref value, element);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
[Benchmark(typeof(BenchmarkContainerType))]
|
||
|
class List
|
||
|
{
|
||
|
#if UNITY_EDITOR
|
||
|
[UnityEditor.MenuItem(BenchmarkContainerConfig.kMenuItemIndividual + nameof(List))]
|
||
|
static void RunIndividual()
|
||
|
=> BenchmarkContainerConfig.RunBenchmark(typeof(List));
|
||
|
#endif
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void IsEmpty_x_100k(
|
||
|
[Values(0, 100)] int capacity,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListIsEmpty100k>.Run(capacity, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void Count_x_100k(
|
||
|
[Values(0, 100)] int capacity,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListCount100k>.Run(capacity, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void ToNativeArray(
|
||
|
[Values(10000, 100000, 1000000)] int capacity,
|
||
|
[Values(BenchmarkContainerType.Native, BenchmarkContainerType.NativeBurstSafety,
|
||
|
BenchmarkContainerType.NativeBurstNoSafety)] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListToNativeArray>.Run(capacity, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void Add(
|
||
|
[Values(10000, 100000, 1000000)] int insertions,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListAdd>.Run(insertions, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
[BenchmarkTestFootnote("Incrementally grows from `capacity` until reaching size of `growTo`")]
|
||
|
public unsafe void AddGrow(
|
||
|
[Values(4, 65536)] int capacity,
|
||
|
[Values(1024 * 1024)] int growTo,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListAddGrow>.Run(capacity, type, growTo);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void Contains(
|
||
|
[Values(1000, 10000)] int insertions,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListContains>.Run(insertions, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void IndexedRead(
|
||
|
[Values(10000, 100000, 1000000)] int insertions,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListIndexedRead>.Run(insertions, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void IndexedWrite(
|
||
|
[Values(10000, 100000, 1000000)] int insertions,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListIndexedWrite>.Run(insertions, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void Remove(
|
||
|
[Values(1000, 10000)] int insertions,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListRemove>.Run(insertions, type);
|
||
|
}
|
||
|
|
||
|
[Test, Performance]
|
||
|
[Category("Performance")]
|
||
|
public unsafe void Foreach(
|
||
|
[Values(10000, 100000, 1000000)] int insertions,
|
||
|
[Values] BenchmarkContainerType type)
|
||
|
{
|
||
|
BenchmarkContainerRunner<ListForEach>.Run(insertions, type);
|
||
|
}
|
||
|
}
|
||
|
}
|