UnityGame/Library/PackageCache/com.unity.ai.navigation/Tests/VerifyEditorInPlaymode/Unity.AI.Navigation.Tests.EditorInPlaymode.asmdef

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{
"name": "Unity.AI.Navigation.Tests.EditorInPlaymode",
"rootNamespace": "",
"references": [
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"Unity.AI.Navigation",
"Unity.AI.Navigation.Editor",
"Unity.AI.Navigation.Editor.Tests"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [
{
"name": "com.unity.modules.physics",
"expression": "1.0.0",
"define": "NMC_CAN_ACCESS_PHYSICS"
}
],
"noEngineReferences": false
}