UnityGame/Library/PackageCache/com.unity.ai.navigation/Documentation~/NavEditorPreferences.md

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2024-10-27 10:53:47 +03:00
# AI Navigation preferences reference
Use the AI Navigation preferences to specify how the navigation meshes (NavMesh and HeightMesh) display in the Scene view.
The AI Navigation preferences are located in the [Preferences window](xref:Preferences). To open the AI Navigation preferences, do the following:
1. In the main menu, go to **Edit** > **Preferences**.
1. Select **AI Navigation**.
The following table describes the controls available in the AI Navigation preferences tab.
| **Control** | **Description** |
|:--------------------------------|:-----------------------------------|
| **Selected Surfaces Opacity** | Specify the opacity of the displayed meshes (NavMesh and HeightMesh) for [NavMesh Surface](NavMeshSurface) instances that are part of the current selection hierarchy. |
| **Unselected Surfaces Opacity** | Specify the opacity of displayed meshes (NavMesh and HeightMesh) for [NavMesh Surface](NavMeshSurface.md) instances that are outside of the current selection hierarchy. |
| **Height Mesh Color** | Set the color used to display the HeightMesh. |
| **Reset to Defaults** | Set all the NavMesh Visualization Settings parameters to their default value. |
**Note**: The NavMesh is represented in the colors described in the Areas tab of the Navigation window. That color palette cannot be modified.
## Additional resources
- [Preferences window](xref:Preferences)
- [AI Navigation overlay](NavigationOverlay.md)