UnityGame/Library/PackageCache/com.unity.shadergraph/Samples~/ProceduralPatterns/.sample.json

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{
"displayName":"Procedural Patterns Subgraph Examples",
"interactiveImport": "false",
"description":"This collection of subgraphs showcases various procedural techniques possible with shadergraph. Use them in your project or edit them to create other procedural pattens. Subgraph patterns: Bacteria, Brick, Dots, Grid, Herringbone, Hex Lattice, Houndstooth, Smooth Wave, Spiral, Stripes, Truchet, Whirl, Zig Zag",
"createSeparatePackage": true
}