UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Unity.ShaderGraph.Editor.asmdef

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{
"name": "Unity.ShaderGraph.Editor",
"references": [
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],
"includePlatforms": [
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],
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"allowUnsafeCode": false,
"overrideReferences": false,
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"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.rendering.hybrid",
"expression": "0.6.0-preview.5",
"define": "HYBRID_RENDERER_0_6_0_OR_NEWER"
},
{
"name": "com.unity.entities.graphics",
"expression": "0.60.0-preview.1",
"define": "ENTITIES_GRAPHICS_0_60_0_OR_NEWER"
},
{
"name": "com.unity.visualeffectgraph",
"expression": "10.0.0-preview.15",
"define": "VFX_GRAPH_10_0_0_OR_NEWER"
}
],
"noEngineReferences": false
}